AoeStats
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Arena

510778391Analyzed
4v4 RM · 9h ago on Oct 2, 2026· 55m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Persians · Mexico
1205
+9
🇨🇱 Varangians · Chile
1064
+15
🇦🇷 Spanish · Argentina
1041
+16
🇨🇱 Saracens · Chile
990
+17
🇮🇳 Franks · India
1078
-16
🇬🇧 Japanese · United Kingdom
1048
-15
🇷🇺 Bengalis · Russia
1038
-14
🇨🇴 Mongols · Colombia
990
-12
Player eAPM Actions Feudal Castle Imperial Opening
35 1,935 11:01 17:01 34:55 ⛏ Fast Castle
33 1,850 10:36 14:58 27:54 ⛏ Fast Castle
26 1,460 11:37 20:47 33:03 ⛏ Fast Castle
25 1,388 9:50 16:01 31:06 ⛏ Fast Castle
22 1,239 9:21 14:27 36:02 ⛏ Fast Castle
21 1,172 11:15 16:03 34:17 ⛏ Fast Castle
18 992 11:20 15:53 32:44 ⛏ Fast Castle
14 801 11:11 15:11 35:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,890 34,505 15,125 3,650 82,170 96,379
35,905 14,755 27,220 2,250 80,130 98,416
29,610 12,858 14,360 980 57,808 67,023
26,770 14,510 13,760 850 55,890 75,055
20,600 12,190 16,130 4,455 53,375 78,446
22,465 11,205 6,145 4,250 44,065 48,689
17,715 18,820 3,015 3,690 43,240 44,533
16,710 10,620 8,070 910 36,310 39,320
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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