AoeStats
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Black Forest

509957095Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 35m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Turks · Türkiye
1250
+15
🇹🇷 Italians · Türkiye
1229
+16
1202
+17
🇹🇷 Persians · Türkiye
1180
+18
🇨🇳 Varangians · China
1249
-17
🇫🇷 Bohemians · France
1226
-17
🇭🇷 Turks · Croatia
1219
-16
🇧🇷 Persians · Brazil
1206
-16
Player eAPM Actions Feudal Castle Imperial Opening
39 1,360 12:40 16:18 20:47 ◆ FC into Fast Imp
32 1,111 12:10 17:07 31:36 ⛏ Fast Castle
31 1,108 11:59 15:54 33:02 ⛏ Fast Castle
25 889 12:10 18:02 30:56 ⛏ Fast Castle
23 815 10:59 14:51 29:57 ⛏ Fast Castle
23 814 11:06 15:58 30:26 ⛏ Fast Castle
14 504 10:58 18:18 25:53 ⛏ Fast Castle
13 443 11:29 15:33 30:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,480 11,495 10,545 300 41,820 44,795
18,615 11,715 8,145 950 39,425 41,261
15,375 13,898 7,250 1,850 38,373 40,550
16,095 8,353 5,540 2,450 32,438 35,885
10,960 7,685 3,565 850 23,060 28,740
10,775 7,346 3,045 1,180 22,346 24,754
8,840 6,870 3,250 100 19,060 21,757
7,920 5,730 4,750 200 18,600 21,740
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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