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Fortress

509193213Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 75m 13s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Persians · Sweden
1337
+15
🇸🇪 Goths · Sweden
1319
+15
🇸🇪 Malians · Sweden
1299
+16
🇸🇪 Italians · Sweden
1276
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🇺🇸 Magyars · United States
1380
-19
🇺🇸 Varangians · United States
1350
-18
🇦🇹 Teutons · Austria
1294
-15
1187
-11
Player eAPM Actions Feudal Castle Imperial Opening
46 3,427 6:34 11:40 27:38 ⛏ Fast Castle
44 3,342 8:09 11:52 29:19 ⛏ Fast Castle
39 2,903 7:24 11:17 27:00 ⛏ Fast Castle
29 2,163 8:19 11:54 26:01 ⛏ Fast Castle
29 2,181 8:21 14:02 33:23 ⛏ Fast Castle
28 2,118 8:51 12:30 31:10 ⛏ Fast Castle
28 2,109 8:15 12:18 31:00 ⛏ Fast Castle
21 1,564 7:49 12:21 29:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
67,850 34,770 37,365 5,560 145,545 148,900
54,230 49,843 36,685 4,605 145,363 147,037
49,805 20,105 49,810 5,510 125,230 153,697
51,670 44,185 23,425 2,000 121,280 126,241
43,695 55,689 12,740 2,390 114,514 120,983
59,595 32,090 17,695 1,050 110,430 114,544
39,635 35,535 24,745 6,415 106,330 128,148
42,760 18,894 31,090 1,060 93,804 128,429
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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