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Black Forest

509181800Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 50m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Persians · Sweden
1309
+13
🇸🇪 Saracens · Sweden
1290
+13
🇸🇪 Malians · Sweden
1269
+14
🇸🇪 Romans · Sweden
1244
+15
🇦🇷 Britons · Argentina
1260
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🇦🇷 Portuguese · Argentina
1226
-14
🇦🇷 Lithuanians · Argentina
1219
-13
🇦🇺 Saxons · Australia
1212
-13
Player eAPM Actions Feudal Castle Imperial Opening
34 1,721 15:15 19:04 36:13 ⛏ Fast Castle
30 1,519 11:37 15:37 36:21 ⛏ Fast Castle
28 1,391 9:05 18:29 34:41 ⚔ M@A Rush
27 1,360 10:41 14:39 30:08 ⛏ Fast Castle
24 1,189 11:26 18:34 31:33 ⛏ Fast Castle
23 1,140 15:04 22:36 40:24 ⛏ Fast Castle
17 867 12:50 17:06 — ⛏ Fast Castle
16 809 10:38 16:12 31:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,455 17,195 22,380 4,290 88,320 91,112
32,650 16,805 12,325 3,450 65,230 74,633
23,450 21,227 15,320 4,105 64,102 76,316
22,020 11,788 11,360 2,625 47,793 53,539
19,330 17,521 8,305 1,600 46,756 58,943
21,320 18,680 4,340 2,165 46,505 51,042
14,300 18,853 10,435 2,295 45,883 54,841
20,630 19,317 1,495 635 42,077 54,769
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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