AoeStats
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Arena

510997057Analyzed
4v4 RM · 10h ago on Oct 3, 2026· 62m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Burmese · Canada
1031
+17
🇵🇪 Lithuanians · Peru
1023
+17
🇦🇷 Saxons · Argentina
1011
+17
🇨🇱 Teutons · Chile
959
+41
🇨🇳 Bohemians · China
1066
-19
🇹🇼 Saxons · Taiwan
1045
-18
🇹🇼 Franks · Taiwan
1042
-18
🇰🇷 Persians · South Korea
1020
-17
Player eAPM Actions Feudal Castle Imperial Opening
44 2,758 8:41 21:59 34:53 ⚔ Towers FC
41 2,553 11:04 15:09 30:45 ⛏ Fast Castle
35 2,150 12:13 16:58 29:48 ⛏ Fast Castle
33 2,025 11:11 15:09 32:19 ⛏ Fast Castle
32 2,022 10:25 15:52 53:12 ⛏ Fast Castle
30 1,867 11:37 15:22 28:55 ⛏ Fast Castle
29 1,828 11:30 15:45 28:58 ⛏ Fast Castle
11 671 11:21 19:55 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,010 30,500 21,700 2,355 109,565 119,750
39,145 37,345 14,255 4,975 95,720 108,455
38,120 31,785 14,915 1,600 86,420 94,319
34,455 24,650 20,035 6,385 85,525 104,832
35,325 19,085 25,900 4,400 84,710 104,372
32,420 17,065 13,110 950 63,545 67,106
13,445 14,688 2,335 2,745 33,213 33,323
12,495 10,120 5,275 1,725 29,615 37,605
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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