AoeStats
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Arena

509619961Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 64m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
1052
+27
🇪🇸 Spanish · Spain
1045
+20
🇩🇪 Teutons · Germany
1039
+15
🇧🇷 Persians · Brazil
982
+17
🇯🇵 Portuguese · Japan
1035
-16
🇨🇳 Cumans · China
1035
-16
🇨🇳 Britons · China
1033
-16
🇹🇷 Dravidians · Türkiye
985
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 2,259 10:27 18:24 33:29 ⚔ FC into Archers
31 1,973 10:12 14:06 35:48 ⛏ Fast Castle
28 1,804 10:02 14:42 32:38 ⛏ Fast Castle
26 1,668 9:40 23:36 34:39 ⛏ Fast Castle
26 1,649 12:00 15:29 30:15 ⛏ Fast Castle
23 1,462 12:46 17:12 30:07 ⛏ Fast Castle
17 1,067 11:02 15:03 36:10 ⛏ Fast Castle
12 772 11:20 20:46 38:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,280 23,215 32,575 4,540 106,610 116,491
51,010 37,615 13,840 2,840 105,305 114,923
47,120 25,805 17,440 5,400 95,765 111,286
31,045 28,395 21,020 6,160 86,620 90,740
25,660 22,890 17,325 2,250 68,125 92,967
23,155 21,610 12,460 3,525 60,750 64,079
14,135 10,455 7,645 1,755 33,990 43,374
10,955 7,980 3,600 2,150 24,685 33,071
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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