AoeStats
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Black Forest

509381739Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 45m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Teutons · Germany
1010
+14
🇨🇳 Turks · China
1005
+14
🇹🇼 Persians · Taiwan
995
+15
🇨🇳 Byzantines · China
948
+17
🇩🇪 Bohemians · Germany
1066
-19
🇺🇸 Saxons · United States
1012
-17
🇬🇧 Dravidians · United Kingdom
922
-13
🇬🇧 Turks · United Kingdom
866
-11
Player eAPM Actions Feudal Castle Imperial Opening
36 1,622 12:45 16:58 22:56 ◆ FC into Fast Imp
34 1,528 13:35 17:02 35:20 ⛏ Fast Castle
31 1,409 13:23 17:42 31:18 ⛏ Fast Castle
30 1,344 11:40 18:17 27:20 ⛏ Fast Castle
24 1,108 11:01 16:47 — ⛏ Fast Castle
17 788 13:05 18:01 30:03 ⛏ Fast Castle
17 770 13:13 17:22 29:32 ⛏ Fast Castle
13 612 12:10 17:59 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,980 18,496 12,325 1,205 57,006 70,435
22,930 17,375 12,565 3,030 55,900 63,105
22,690 12,590 14,595 200 50,075 64,734
22,970 11,011 13,095 2,295 49,371 62,231
18,500 17,702 9,655 1,850 47,707 56,028
18,065 12,330 11,240 2,900 44,535 57,346
14,175 17,605 1,920 2,265 35,965 39,493
10,865 13,974 2,745 465 28,049 34,014
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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