AoeStats
← 666

Arabia

510180946Analyzed
1v1 RM · 1d ago on Sep 29, 2026· 33m 10s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Huns · Argentina
858
+14
🇨🇱 Khmer · Chile
808
-14
666 5 units ordered
Ballista Elephant4
Battering Ram1
First military 25:41 — Ballista Elephant
Calamar100pre 29 units ordered
Tarkan9
Cavalry Archer6
Scout Cavalry4
Battering Ram4
Pikeman3
Mangonel2
Spearman1
First military 11:43 — Spearman

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
666’s army and what beats it
Ballista Elephant ×4 trained
beaten byBombard Cannon +60Mangonel +52Spearman +30
Battering Ram ×1 trained
beaten byBombard Cannon +20Mangonel +12Eagle Scout +3
Calamar100pre’s army and what beats it
Tarkan ×9 trained
beaten bySpearman +15Camel Rider +9
Cavalry Archer ×6 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
Scout Cavalry ×4 trained
beaten bySpearman +15Camel Rider +9
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