Arabia
510180946Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
33m 10s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
666's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
666
A
Feudal Age
8:45
vs 9:49
top 7%
Castle Age
17:14
vs 21:49
top 7%
Imperial Age
—
vs 38:59
btm 0%
eAPM
26
vs 38
btm 23%
First military
25:16
vs 10:33
btm 1%
▲
Fast Feudal Age at 8:45 — faster than 93% of analysed players on Arabia
▲
Fast Castle Age at 17:14 — faster than 93% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▼
First military only at 25:16 (Ballista Elephant) — later than 99% of analysed players on Arabia
Calamar100pre
C
Feudal Age
10:49
vs 9:49
btm 23%
Castle Age
21:05
vs 21:49
top 38%
Imperial Age
—
vs 38:59
btm 0%
eAPM
31
vs 38
btm 34%
First military
11:21
vs 10:33
btm 37%
▼
Slow Feudal Age at 10:49 — slower than 77% of analysed players on Arabia
▼
Loom after the Feudal click (10:47) — usually safest before it
▲
Town centers almost never idle — 3s across the first 21:05