Fortress
509595555Analyzed2v2 RM
·
4d ago on Sep 27, 2026·
89m 50s·
4 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
MisterGabby
530 units ordered
Hussar304
Genoese Crossbowman193
Bombard Cannon18
Light Cavalry15
First military 21:35 — Genoese Crossbowman
GabbyMister
1303 units ordered
Halberdier855
Huskarl413
Trebuchet13
Pikeman12
Condottiero10
First military 24:10 — Spearman
Mothy
1836 units ordered
Hussar1391
Xianbei Raider150
Elite Skirmisher131
Tiger Cavalry73
Traction Trebuchet38
Siege Ram36
Archer16
Monk1
First military 18:00 — Tiger Cavalry
Caketown
625 units ordered
Elite Skirmisher263
Halberdier260
Elephant Archer50
Trebuchet13
Siege Onager13
Pikeman12
Mangonel6
Onager5
Bombard Cannon2
Armored Elephant1
First military 14:30 — Elephant Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
MisterGabby’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
GabbyMister’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Mothy’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
Caketown’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7