AoeStats
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MegaRandom

506992192Analyzed
2v2 RM · 16d ago on Sep 16, 2026· 49m 36s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Franks · Argentina
815
+15
🇨🇱 Huns · Chile
773
+17
🇺🇸 Sicilians · United States
825
-17
🇨🇦 Burgundians · Canada
775
-15
Compared against 151,872 analysed team-game players on MegaRandom.
Limo3616 A
Feudal Age 10:14 vs 11:14
top 25%
Castle Age 20:47 vs 20:18
btm 46%
Imperial Age 38:05 vs 37:20
btm 44%
eAPM 58 vs 28
top 6%
First military 11:18 vs 14:33
top 23%
▲ Fast Feudal Age at 10:14 — faster than 75% of analysed players on MegaRandom
▲ High eAPM (58) — top quarter of analysed players
▼ Loom after the Feudal click (15:33) — usually safest before it
Facundo✔♫ D
Feudal Age 11:36 vs 11:14
btm 41%
Castle Age 26:06 vs 20:18
btm 10%
Imperial Age 39:52 vs 37:20
btm 32%
eAPM 18 vs 28
btm 25%
First military 11:06 vs 14:33
top 21%
▼ Slow Castle Age at 26:06 — slower than 90% of analysed players on MegaRandom
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 13:46 of the first 26:06 — keep villagers queued
tryhuba D
Feudal Age 21:49 vs 11:14
btm 0%
Castle Age 31:33 vs 20:18
btm 2%
Imperial Age 36:57 vs 37:20
top 47%
eAPM 12 vs 28
btm 9%
First military 20:29 vs 14:33
btm 18%
▼ Slow Feudal Age at 21:49 — slower than 100% of analysed players on MegaRandom
▼ Slow Castle Age at 31:33 — slower than 98% of analysed players on MegaRandom
▼ Low eAPM (12) — busier hands win idle time back
ThePotatoSack D
Feudal Age 17:29 vs 11:14
btm 1%
Castle Age 40:19 vs 20:18
btm 0%
Imperial Age — vs 37:20
btm 0%
eAPM 24 vs 28
btm 41%
First military 17:47 vs 14:33
btm 30%
▼ Slow Feudal Age at 17:29 — slower than 99% of analysed players on MegaRandom
▼ Slow Castle Age at 40:19 — slower than 100% of analysed players on MegaRandom
▼ Town centers idle 8:50 of the first 40:12 — keep villagers queued
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