AoeStats
← Big Tiozao

Arena

510149050Analyzed
4v4 RM · 17h ago on Sep 29, 2026· 45m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Romans · China
1006
+13
🇨🇳 Varangians · China
1005
+13
🇨🇳 Poles · China
1005
+13
🇨🇳 Persians · China
959
+16
🇲🇹 Japanese · Malta
958
-14
🇧🇷 Vietnamese · Brazil
957
-14
🇦🇹 Burgundians · Austria
943
-14
🇷🇺 Berbers · Russia
918
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 1,676 10:39 16:22 30:32 ⛏ Fast Castle
28 1,260 11:11 18:08 31:21 ⛏ Fast Castle
28 1,288 10:45 14:24 30:26 ⛏ Fast Castle
24 1,091 10:08 14:55 28:59 ⛏ Fast Castle
23 1,066 10:37 17:41 32:04 ⛏ Fast Castle
18 817 11:22 16:52 27:28 ⛏ Fast Castle
16 709 12:05 17:41 36:33 ⛏ Fast Castle
15 686 11:24 19:06 39:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,120 24,635 16,515 1,600 64,870 73,860
40,525 14,985 4,190 2,300 62,000 65,950
20,575 20,500 14,350 2,400 57,825 67,963
24,415 18,955 8,170 3,605 55,145 57,664
23,595 11,910 10,185 2,950 48,640 60,881
20,770 7,830 6,195 2,050 36,845 52,851
12,765 11,395 4,205 1,760 30,125 35,481
13,340 9,710 4,620 1,260 28,930 34,941
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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