Arena
510133830Analyzed4v4 RM
·
22h ago on Sep 29, 2026·
45m 18s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 516,302 analysed team-game players on Arena.
taisho84
C
Feudal Age
11:52
vs 10:56
btm 19%
Castle Age
19:00
vs 16:03
btm 22%
Imperial Age
30:53
vs 32:18
top 37%
eAPM
18
vs 27
btm 22%
First military
12:52
vs 18:52
top 6%
▼
Slow Feudal Age at 11:52 — slower than 81% of analysed players on Arena
▼
Slow Castle Age at 19:00 — slower than 78% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (21:29) — usually safest before it
▲
Early military at 12:52 (Spearman) — earlier than 94% of analysed players on Arena
Hyper
D
Feudal Age
12:23
vs 10:56
btm 11%
Castle Age
17:09
vs 16:03
btm 36%
Imperial Age
37:27
vs 32:18
btm 17%
eAPM
17
vs 27
btm 19%
First military
13:25
vs 18:52
top 8%
▼
Slow Feudal Age at 12:23 — slower than 89% of analysed players on Arena
▼
Slow Imperial Age at 37:27 — slower than 83% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▲
Early military at 13:25 (Spearman) — earlier than 92% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 17:09
Fuzzytongue
C
Feudal Age
12:22
vs 10:56
btm 12%
Castle Age
17:13
vs 16:03
btm 35%
Imperial Age
34:47
vs 32:18
btm 31%
eAPM
39
vs 27
top 20%
First military
27:14
vs 18:52
btm 12%
▼
Slow Feudal Age at 12:22 — slower than 88% of analysed players on Arena
▲
High eAPM (39) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▼
First military only at 27:14 (Mangonel) — later than 88% of analysed players on Arena
raggner_thetueton
A
Feudal Age
8:51
vs 10:56
top 2%
Castle Age
14:51
vs 16:03
top 23%
Imperial Age
39:16
vs 32:18
btm 11%
eAPM
42
vs 27
top 16%
First military
15:15
vs 18:52
top 16%
▲
Fast Feudal Age at 8:51 — faster than 98% of analysed players on Arena
▲
Fast Castle Age at 14:51 — faster than 77% of analysed players on Arena
▼
Slow Imperial Age at 39:16 — slower than 89% of analysed players on Arena
▲
High eAPM (42) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 15:15 (Battering Ram) — earlier than 84% of analysed players on Arena
▲
Town centers almost never idle — 25s across the first 14:51
Mistăr
C
Feudal Age
11:39
vs 10:56
btm 24%
Castle Age
18:34
vs 16:03
btm 25%
Imperial Age
33:28
vs 32:18
btm 40%
eAPM
23
vs 27
btm 37%
First military
23:28
vs 18:52
btm 24%
▼
Slow Feudal Age at 11:39 — slower than 76% of analysed players on Arena
▼
Slow Castle Age at 18:34 — slower than 75% of analysed players on Arena
▲
Town centers almost never idle — 16s across the first 18:34
Big Tiozao
D
Feudal Age
11:39
vs 10:56
btm 24%
Castle Age
17:22
vs 16:03
btm 34%
Imperial Age
44:52
vs 32:18
btm 3%
eAPM
16
vs 27
btm 16%
First military
15:25
vs 18:52
top 18%
▼
Slow Feudal Age at 11:39 — slower than 76% of analysed players on Arena
▼
Slow Imperial Age at 44:52 — slower than 97% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (18:07) — usually safest before it
▲
Early military at 15:25 (Spearman) — earlier than 82% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 17:22
Binghazi III
C
Feudal Age
11:04
vs 10:56
btm 44%
Castle Age
17:26
vs 16:03
btm 33%
Imperial Age
44:12
vs 32:18
btm 4%
eAPM
25
vs 27
btm 44%
First military
15:49
vs 18:52
top 21%
▼
Slow Imperial Age at 44:12 — slower than 96% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 17:26
Mogami
B
Feudal Age
11:59
vs 10:56
btm 17%
Castle Age
15:52
vs 16:03
top 47%
Imperial Age
30:28
vs 32:18
top 33%
eAPM
32
vs 27
top 38%
First military
17:04
vs 18:52
top 34%
▼
Slow Feudal Age at 11:59 — slower than 83% of analysed players on Arena
▲
Town centers almost never idle — 5s across the first 15:52