Arena
509751995Analyzed4v4 RM
·
4d ago on Sep 27, 2026·
53m 50s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 534,222 analysed team-game players on Arena.
I DeathSinger I
D
Feudal Age
10:38
vs 10:55
top 37%
Castle Age
22:37
vs 16:03
btm 8%
Imperial Age
45:00
vs 32:17
btm 3%
eAPM
11
vs 27
btm 5%
First military
33:59
vs 18:52
btm 1%
▼
Slow Castle Age at 22:37 — slower than 92% of analysed players on Arena
▼
Slow Imperial Age at 45:00 — slower than 97% of analysed players on Arena
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 33:59 (Skirmisher) — later than 99% of analysed players on Arena
aMpReULTIMATE
D
Feudal Age
11:22
vs 10:55
btm 32%
Castle Age
22:22
vs 16:03
btm 9%
Imperial Age
41:58
vs 32:17
btm 6%
eAPM
17
vs 27
btm 19%
First military
22:44
vs 18:52
btm 27%
▼
Slow Castle Age at 22:22 — slower than 91% of analysed players on Arena
▼
Slow Imperial Age at 41:58 — slower than 94% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▲
Town centers almost never idle — 7s across the first 22:22
savvas1987
D
Feudal Age
13:35
vs 10:55
btm 4%
Castle Age
20:13
vs 16:03
btm 16%
Imperial Age
41:26
vs 32:17
btm 7%
eAPM
8
vs 27
btm 2%
First military
20:35
vs 18:52
btm 38%
▼
Slow Feudal Age at 13:35 — slower than 96% of analysed players on Arena
▼
Slow Castle Age at 20:13 — slower than 84% of analysed players on Arena
▼
Slow Imperial Age at 41:26 — slower than 93% of analysed players on Arena
▼
Low eAPM (8) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
chatonbrutal
D
Feudal Age
14:43
vs 10:55
btm 1%
Castle Age
21:05
vs 16:03
btm 13%
Imperial Age
43:32
vs 32:17
btm 4%
eAPM
18
vs 27
btm 22%
First military
16:02
vs 18:52
top 23%
▼
Slow Feudal Age at 14:43 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 21:05 — slower than 87% of analysed players on Arena
▼
Slow Imperial Age at 43:32 — slower than 96% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
Sir Rubo
D
Feudal Age
16:15
vs 10:55
btm 1%
Castle Age
20:02
vs 16:03
btm 17%
Imperial Age
32:53
vs 32:17
btm 45%
eAPM
17
vs 27
btm 19%
First military
36:06
vs 18:52
btm 1%
▼
Slow Feudal Age at 16:15 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 20:02 — slower than 83% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 36:06 (War Elephant) — later than 99% of analysed players on Arena
fabreprit
B
Feudal Age
10:38
vs 10:55
top 37%
Castle Age
14:17
vs 16:03
top 9%
Imperial Age
37:27
vs 32:17
btm 17%
eAPM
27
vs 27
top 50%
First military
17:11
vs 18:52
top 35%
▲
Fast Castle Age at 14:17 — faster than 91% of analysed players on Arena
▼
Slow Imperial Age at 37:27 — slower than 83% of analysed players on Arena
▼
Loom after the Feudal click (13:37) — usually safest before it
▲
Town centers almost never idle — 2s across the first 14:17
Caligula
D
Feudal Age
11:38
vs 10:55
btm 25%
Castle Age
21:19
vs 16:03
btm 12%
Imperial Age
33:33
vs 32:17
btm 40%
eAPM
11
vs 27
btm 5%
First military
28:18
vs 18:52
btm 9%
▼
Slow Feudal Age at 11:38 — slower than 75% of analysed players on Arena
▼
Slow Castle Age at 21:19 — slower than 88% of analysed players on Arena
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 28:18 (Monk) — later than 91% of analysed players on Arena
Nostradamus8226
D
Feudal Age
16:37
vs 10:55
btm 0%
Castle Age
25:55
vs 16:03
btm 3%
Imperial Age
51:37
vs 32:17
btm 1%
eAPM
8
vs 27
btm 2%
First military
25:15
vs 18:52
btm 18%
▼
Slow Feudal Age at 16:37 — slower than 100% of analysed players on Arena
▼
Slow Castle Age at 25:55 — slower than 97% of analysed players on Arena
▼
Slow Imperial Age at 51:37 — slower than 99% of analysed players on Arena
▼
Low eAPM (8) — busier hands win idle time back
▼
Town centers idle 10:40 of the first 25:55 — keep villagers queued