Arena
509145506Analyzed2v2 RM
·
6d ago on Sep 25, 2026·
50m 59s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 531,184 analysed team-game players on Arena.
acac
B
Feudal Age
9:25
vs 10:55
top 6%
Castle Age
16:11
vs 16:03
btm 48%
Imperial Age
36:16
vs 32:18
btm 22%
eAPM
32
vs 27
top 38%
First military
20:36
vs 18:52
btm 38%
▲
Fast Feudal Age at 9:25 — faster than 94% of analysed players on Arena
▼
Slow Imperial Age at 36:16 — slower than 78% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 19s across the first 16:11
Stanis_Baratheon
B
Feudal Age
11:52
vs 10:55
btm 19%
Castle Age
15:18
vs 16:03
top 35%
Imperial Age
—
vs 32:18
btm 0%
eAPM
30
vs 27
top 42%
First military
19:44
vs 18:52
btm 44%
▼
Slow Feudal Age at 11:52 — slower than 81% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 12s across the first 15:18
SuperWarrior684
C
Feudal Age
11:51
vs 10:55
btm 20%
Castle Age
16:25
vs 16:03
btm 44%
Imperial Age
33:19
vs 32:18
btm 42%
eAPM
20
vs 27
btm 28%
First military
32:38
vs 18:52
btm 2%
▼
Slow Feudal Age at 11:51 — slower than 80% of analysed players on Arena
▼
First military only at 32:38 (Knight) — later than 98% of analysed players on Arena
▲
Town centers almost never idle — 16s across the first 16:25
R1b7n12
B
Feudal Age
11:38
vs 10:55
btm 25%
Castle Age
15:40
vs 16:03
top 43%
Imperial Age
38:49
vs 32:18
btm 12%
eAPM
43
vs 27
top 14%
First military
15:47
vs 18:52
top 21%
▼
Slow Feudal Age at 11:38 — slower than 75% of analysed players on Arena
▼
Slow Imperial Age at 38:49 — slower than 88% of analysed players on Arena
▲
High eAPM (43) — top quarter of analysed players
▼
Loom after the Feudal click (15:28) — usually safest before it
▲
Town centers almost never idle — 1s across the first 15:40