AoeStats
← DarkPaladinX

Black Forest

509419189Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 25m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Dravidians · Türkiye
1571
+10
🇨🇦 Malians · Canada
1555
+11
🇺🇸 Slavs · United States
1485
+13
🇪🇸 Persians · Spain
1379
+18
🇦🇷 Franks · Argentina
1480
-15
🇦🇷 Britons · Argentina
1427
-13
🇦🇷 Varangians · Argentina
1424
-13
🇦🇷 Persians · Argentina
1380
-11
Player eAPM Actions Feudal Castle Imperial Opening
46 1,201 10:38 14:16 — ⛏ Fish Boom FC
39 1,013 11:02 15:04 — ⛏ Fast Castle
36 940 13:27 19:10 — ⛏ Fish Boom FC
32 833 11:35 15:20 — ⛏ Fast Castle
32 837 12:33 18:14 — ⛏ Fish Boom FC
25 647 11:55 17:25 — ⛏ Fish Boom FC
23 584 10:24 14:22 — ⛏ Fast Castle
22 562 10:47 14:12 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,200 9,641 1,325 265 22,431 24,238
6,525 11,675 325 200 18,725 22,648
8,425 6,470 550 320 15,765 18,530
5,575 8,801 250 355 14,981 16,824
5,450 7,734 250 990 14,424 16,105
x
6,035 4,245 1,075 750 12,105 12,547
5,925 2,215 2,035 1,300 11,475 12,663
4,975 3,991 785 985 10,736 12,665
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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