AoeStats
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Arena

510248631Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 57m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
811
+14
🇲🇽 Cumans · Mexico
783
+15
🇨🇳 Saxons · China
776
+15
🇪🇨 Spanish · Ecuador
766
+15
🇲🇽 Khmer · Mexico
837
-18
🇲🇽 Mongols · Mexico
743
-14
🇲🇽 Portuguese · Mexico
742
-14
🇲🇽 Bulgarians · Mexico
704
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 2,177 12:41 17:34 33:47 ⛏ Fast Castle
36 2,067 12:48 16:49 37:06 ⛏ Fast Castle
34 1,949 11:59 18:38 29:50 ⛏ Fast Castle
32 1,848 11:05 23:49 37:59
26 1,476 8:48 19:01 46:07 ⛏ Fast Castle
26 1,519 9:49 20:14 39:38 ⛏ Fast Castle
21 1,199 10:23 20:08 34:19 ⛏ Fast Castle
21 1,200 14:31 19:53 40:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,990 44,610 27,085 3,450 99,135 105,711
26,280 20,740 17,665 4,945 69,630 97,300
30,550 19,605 14,570 3,115 67,840 74,602
27,005 12,825 22,915 2,150 64,895 77,940
19,915 26,515 10,325 2,100 58,855 91,709
19,075 26,050 10,630 2,000 57,755 70,430
22,045 17,980 8,845 3,345 52,215 52,352
17,750 20,064 10,290 4,100 52,204 55,464
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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