AoeStats
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Arena

509615555Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 59m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1094
+14
🇹🇼 Khmer · Taiwan
1093
+14
🇨🇳 Franks · China
1086
+14
🇹🇼 Italians · Taiwan
1085
+14
🇪🇨 Byzantines · Ecuador
1081
-15
🇨🇳 Britons · China
1055
-14
🇪🇸 Franks · Spain
1035
-14
🇳🇱 Danes · Netherlands
1029
-13
Player eAPM Actions Feudal Castle Imperial Opening
75 4,449 10:22 15:56 38:38 ⛏ Fast Castle
49 2,896 9:46 14:17 33:17 ⛏ Fast Castle
33 1,968 11:16 15:23 29:32 ⛏ Fast Castle
33 1,959 9:10 22:36 30:51 ⚔ Towers FC
27 1,596 10:55 15:21 — ⛏ Fast Castle
26 1,549 12:17 16:05 37:18 ⛏ Fast Castle
23 1,345 10:41 20:49 35:24 ⛏ Fast Castle
7 404 11:46 15:59 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,390 39,865 14,155 4,525 89,935 103,115
38,205 11,752 31,570 3,580 85,107 104,062
16,625 40,445 17,770 1,805 76,645 83,173
25,570 28,435 11,235 1,875 67,115 69,467
32,995 19,540 8,965 1,565 63,065 83,537
25,285 17,700 11,180 1,700 55,865 67,239
18,630 14,580 5,295 2,885 41,390 43,571
4,785 4,185 570 880 10,420 11,599
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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