AoeStats
← LimitBid70

Golden Pit

510054262Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 35m 22s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Saxons · Mexico
1207
+16
🇦🇺 Cumans · Australia
1205
-16

Win probability

LimitBid70's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 52,080 analysed 1v1 players on Golden Pit.
LimitBid70 C
Feudal Age 10:14 vs 10:25
top 44%
Castle Age 25:53 vs 21:26
btm 11%
Imperial Age — vs 38:23
btm 0%
eAPM 42 vs 33
top 33%
First military 25:57 vs 11:47
btm 2%
▼ Slow Castle Age at 25:53 — slower than 89% of analysed players on Golden Pit
▼ Loom after the Feudal click (11:23) — usually safest before it
▼ First military only at 25:57 (Steppe Lancer) — later than 98% of analysed players on Golden Pit
▼ Town centers idle 5:49 of the first 25:53 — keep villagers queued
MalvXIV B
Feudal Age 10:21 vs 10:25
top 48%
Castle Age 22:33 vs 21:26
btm 36%
Imperial Age — vs 38:23
btm 0%
eAPM 47 vs 33
top 25%
First military 8:44 vs 11:47
top 10%
▲ High eAPM (47) — top quarter of analysed players
▲ Early military at 8:44 (Militia) — earlier than 90% of analysed players on Golden Pit
▲ Town centers almost never idle — 13s across the first 22:33
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