Four Lakes
509670948Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
19m 20s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Null's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Φ
S
Feudal Age
9:51
vs 10:51
top 18%
Castle Age
14:44
vs 20:09
top 2%
Imperial Age
—
vs 36:23
btm 0%
eAPM
35
vs 32
top 42%
First military
13:16
vs 12:45
btm 45%
▲
Fast Feudal Age at 9:51 — faster than 82% of analysed players on Four Lakes
▲
Fast Castle Age at 14:44 — faster than 98% of analysed players on Four Lakes
▼
Loom after the Feudal click (11:30) — usually safest before it
▲
Town centers almost never idle — 36s across the first 14:44
Null
A
Feudal Age
10:03
vs 10:51
top 24%
Castle Age
—
vs 20:09
btm 0%
Imperial Age
—
vs 36:23
btm 0%
eAPM
40
vs 32
top 33%
First military
11:01
vs 12:45
top 26%
▲
Fast Feudal Age at 10:03 — faster than 76% of analysed players on Four Lakes
▲
Town centers almost never idle — 4s across the first 19:20