AoeStats
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Arena

509270885Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 46m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Danes · France
1391
+16
🇺🇸 Bohemians · United States
1371
+16
🇺🇸 Persians · United States
1370
+16
🇲🇽 Gurjaras · Mexico
1344
+17
🇲🇽 Danes · Mexico
1423
-18
🇲🇽 Vikings · Mexico
1412
-18
🇦🇷 Cumans · Argentina
1350
-15
🇦🇷 Japanese · Argentina
1329
-14
Player eAPM Actions Feudal Castle Imperial Opening
58 2,696 10:36 14:18 37:09 ⛏ Fast Castle
54 2,519 8:52 24:46 37:10
48 2,213 10:10 14:04 — ⛏ Fast Castle
44 2,035 10:41 15:12 35:07 ⛏ Fast Castle
38 1,767 11:31 15:13 — ⛏ Fast Castle
36 1,680 10:27 15:46 36:09 ⛏ Fast Castle
36 1,652 8:27 19:53 38:13 ⚔ Towers FC
29 1,341 10:52 16:11 21:34 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
20,815 19,561 14,295 2,225 56,896 61,541
26,760 11,640 15,990 1,500 55,890 63,588
27,970 12,125 10,970 2,950 54,015 62,917
20,545 17,723 5,160 2,800 46,228 49,359
13,245 17,971 7,335 1,375 39,926 42,949
12,265 13,113 6,295 1,210 32,883 34,468
15,965 9,131 5,555 205 30,856 35,406
7,460 11,680 8,735 650 28,525 30,479
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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