AoeStats
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Arena

510606975Analyzed
4v4 RM · 10h ago on Oct 1, 2026· 51m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Portuguese · Colombia
1258
+15
1252
+15
🇨🇦 Persians · Canada
1194
+17
1158
+20
🇹🇷 Slavs · Türkiye
1253
-18
🇫🇷 Mongols · France
1231
-17
🇵🇹 Goths · Portugal
1217
-16
🇹🇷 Bohemians · Türkiye
1206
-16
Player eAPM Actions Feudal Castle Imperial Opening
69 3,551 9:43 14:20 27:52 ⛏ Fast Castle
46 2,376 9:49 25:56 35:50
37 1,893 10:47 15:42 38:56 ⛏ Fast Castle
35 1,818 11:06 14:36 29:24 ⛏ Fast Castle
33 1,692 9:10 16:32 29:01 ⛏ Fast Castle
21 1,094 10:53 15:21 30:43 ⛏ Fast Castle
21 1,079 10:27 14:43 28:45 ⛏ Fast Castle
18 939 11:21 15:21 37:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,815 22,850 16,530 2,950 84,145 99,392
23,620 24,465 20,555 2,350 70,990 84,465
24,450 17,600 19,745 3,525 65,320 75,692
24,670 26,605 11,045 1,600 63,920 69,149
27,525 20,261 13,510 1,050 62,346 69,008
30,820 11,280 15,450 2,300 59,850 89,344
25,335 13,685 4,465 1,280 44,765 49,835
11,330 6,545 5,585 2,200 25,660 31,412
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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