AoeStats
← DKing

Arena

509641598Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 22m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Khmer · United Kingdom
1352
+13
🇵🇪 Malians · Peru
1341
+14
🇺🇸 Magyars · United States
1305
+15
🇺🇸 Vikings · United States
1243
+19
🇨🇳 Inca · China
1346
-17
🇨🇳 Danes · China
1306
-16
🇨🇳 Japanese · China
1276
-15
🇵🇹 Goths · Portugal
1245
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 867 10:15 13:51 — ⛏ Fast Castle
35 794 11:37 15:25 — ⛏ Fast Castle
31 710 10:19 — — ⚔ Scout Rush
30 681 9:50 13:43 — ⛏ Fast Castle
29 652 9:52 12:39 — ⛏ Fast Castle
27 615 12:05 15:56 — ⛏ Fast Castle
22 509 10:12 13:52 — ⛏ Fast Castle
21 469 11:22 15:06 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
5,950 5,040 790 330 12,110 13,062
7,110 3,530 350 0 10,990 12,276
5,325 4,710 450 200 10,685 11,499
4,400 2,905 1,350 660 9,315 10,044
4,700 3,646 250 205 8,801 9,735
3,840 3,055 425 790 8,110 8,969
3,100 2,870 1,325 0 7,295 8,835
3,590 2,740 360 65 6,755 6,848
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.