AoeStats
← maalrivba

Black Forest

509392488Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 49m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Vietnamese · Switzerland
798
+15
🇦🇷 Sicilians · Argentina
737
+17
🇧🇷 Danes · Brazil
693
+19
🇮🇹 Khmer · Italy
664
+20
🇲🇽 Japanese · Mexico
816
-19
🇺🇸 Wu · United States
812
-20
🇺🇸 Vikings · United States
739
-17
🇱🇧 Britons · Lebanon
697
-15
Player eAPM Actions Feudal Castle Imperial Opening
18 909 10:31 19:51 35:50 ⛏ Fish Boom FC
16 776 15:19 21:47 28:49 ⛏ Fast Castle
16 797 13:08 19:27 35:41 ⛏ Fish Boom FC
14 686 11:54 22:13 38:54 ⛏ Fast Castle
12 574 12:20 19:06 33:53 ⛏ Fast Castle
5 241 — — —
3 137 12:12 — —
0 3 — — —

Resources

Player Food Wood Gold Stone Spent Collected
26,145 29,480 11,990 2,060 69,675 84,721
24,950 18,830 10,225 5,830 59,835 63,931
22,055 15,799 6,225 2,345 46,424 50,265
15,030 18,270 7,145 1,900 42,345 61,423
10,375 13,580 10,870 4,275 39,100 43,357
1,450 375 0 0 1,825 2,964
700 336 0 0 1,036 1,788
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.