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African Clearing

510757538Analyzed
4v4 RM · 10h ago on Oct 2, 2026· 30m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1187
+13
🇨🇳 Magyars · China
1154
+15
🇮🇳 Varangians · India
1137
+15
🇨🇳 Franks · China
1124
+16
🇭🇰 Magyars · Hong Kong SAR China
1202
-17
🇨🇳 Gurjaras · China
1166
-17
🇭🇰 Vietnamese · Hong Kong SAR China
1150
-16
🇭🇰 Huns · Hong Kong SAR China
983
-9
Player eAPM Actions Feudal Castle Imperial Opening
33 1,010 13:10 17:19 — ⚔ FC into Scouts
29 881 14:25 19:19 — ⛏ Fast Castle
28 842 12:36 17:35 — ⚔ Scouts FC
27 840 15:38 20:11 — ⛏ Fast Castle
27 815 16:19 20:06 — ⛏ Fast Castle
26 788 16:58 25:03 — ⚔ Fish Boom into Archers
19 573 13:41 17:57 — ⛏ Fast Castle
19 569 14:40 19:54 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
8,335 5,157 1,750 230 15,472 15,853
6,815 4,878 2,750 300 14,743 14,528
6,350 5,113 910 1,050 13,423 14,647
6,360 4,402 800 950 12,512 13,362
5,800 3,665 885 750 11,100 11,366
4,125 4,195 1,115 950 10,385 10,760
4,175 4,510 1,400 200 10,285 11,904
4,050 3,104 505 1,525 9,184 9,722
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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