AoeStats
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MegaRandom

509938492Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 59m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Franks · France
550
+13
🇷🇺 Franks · Russia
497
+14
🇺🇸 Saxons · United States
483
+15
🇨🇴 Bohemians · Colombia
477
+15
🇦🇷 Italians · Argentina
1000
-150
🇦🇷 Portuguese · Argentina
325
-9
🇦🇷 Teutons · Argentina
309
-9
🇦🇷 Poles · Argentina
305
-8
Player eAPM Actions Feudal Castle Imperial Opening
17 998 16:39 22:05 35:06 ⛏ Fast Castle
16 961 15:59 27:14 35:54 ⛏ Fast Castle
16 978 14:45 25:20 47:03 ⛏ Fast Castle
12 736 14:43 28:27 41:54 ⛏ Fast Castle
8 475 16:56 28:59 43:42 ⛏ Fast Castle
8 494 15:33 27:54 45:11
7 402 12:41 27:15 41:38 ⛏ Fast Castle
6 359 20:24 27:48 50:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,775 16,380 16,985 2,730 59,870 86,715
22,525 13,630 12,300 2,470 50,925 71,329
17,120 16,655 13,045 3,490 50,310 60,359
20,665 9,084 7,250 2,345 39,344 42,803
17,005 8,720 9,535 2,985 38,245 45,218
9,810 9,455 7,730 2,455 29,450 37,648
8,705 4,410 2,790 1,760 17,665 24,208
5,925 3,595 2,640 1,120 13,280 18,394
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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