AoeStats
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Fortress

510163938Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 43m 26s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Mongols · Türkiye
1371
+16
🇧🇪 Danes · Belgium
1366
+16
🇩🇪 Japanese · Germany
1358
+16
🇩🇪 Saracens · Germany
1356
+16
🇵🇪 Cumans · Peru
1391
-16
🇨🇳 Romans · China
1378
-17
🇨🇴 Malians · Colombia
1353
-16
🇳🇱 Teutons · Netherlands
1346
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 1,848 5:47 18:03 26:28 ⛏ Fast Castle
41 1,783 6:57 10:59 23:54 ⛏ Fast Castle
36 1,551 6:42 10:50 25:27 ⛏ Fast Castle
36 1,553 7:54 11:41 27:35 ⛏ Fast Castle
30 1,307 7:22 11:09 26:02 ⛏ Fast Castle
29 1,239 7:33 11:33 23:42 ⛏ Fast Castle
29 1,251 7:41 11:37 23:32 ⛏ Fast Castle
22 936 6:56 11:20 31:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,835 29,145 13,010 3,200 72,190 78,705
24,115 30,305 15,370 2,350 72,140 79,628
21,920 26,330 17,420 3,895 69,565 87,465
26,305 23,665 15,165 1,735 66,870 89,510
23,515 17,960 15,625 1,700 58,800 65,637
25,910 16,495 12,695 1,740 56,840 63,879
19,700 20,050 10,015 2,030 51,795 57,248
20,595 19,100 10,585 1,060 51,340 54,510
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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