AoeStats
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Black Forest

508779807Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 82m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Varangians · United States
807
+11
🇹🇼 Jurchens · Taiwan
786
+12
🇦🇷 Huns · Argentina
493
+24
🇺🇸 Vikings · United States
478
+25
🇧🇷 Khmer · Brazil
743
-20
🇲🇦 Persians · Morocco
684
-18
🇧🇷 Spanish · Brazil
658
-17
🇦🇷 Chinese · Argentina
655
-17
Player eAPM Actions Feudal Castle Imperial Opening
19 1,573 11:41 17:33 33:54 ⛏ Fast Castle
16 1,304 11:24 20:21 36:08 ⛏ Fast Castle
13 1,043 13:25 22:46 32:28 ⛏ Fast Castle
13 1,050 34:19 43:01 48:43 ⛏ Fast Castle
11 894 12:04 18:58 34:29 ⛏ Fast Castle
11 938 15:25 36:41 49:12 ⚔ Scout Rush
10 813 13:12 25:05 41:51 ⛏ Fish Boom FC
9 736 13:49 24:13 36:36 ⛏ FC into Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
43,735 38,970 41,060 7,675 131,440 148,618
39,465 34,155 34,935 3,030 111,585 121,883
40,905 31,915 30,255 3,550 106,625 125,787
34,250 24,602 19,880 1,050 79,782 96,770
28,420 20,656 20,665 3,435 73,176 109,916
29,655 21,146 18,660 2,545 72,006 88,601
12,125 24,913 19,845 2,700 59,583 63,778
18,700 14,162 16,995 1,900 51,757 78,994
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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