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Fortress

510068331Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 52m 51s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Malay · United States
1460
+12
🇹🇼 Turks · Taiwan
1447
+13
🇩🇪 Varangians · Germany
1395
+15
🇨🇳 Franks · China
1286
+19
🇷🇺 Saracens · Russia
1550
-22
🇹🇷 Cumans · Türkiye
1354
-14
🇲🇽 Chinese · Mexico
1337
-13
🇩🇪 Malians · Germany
1244
-10
Player eAPM Actions Feudal Castle Imperial Opening
53 2,810 7:46 11:30 25:12 ⛏ Fast Castle
50 2,656 8:53 12:44 25:10 ⛏ Fast Castle
46 2,436 7:53 11:37 25:45 ⛏ Fast Castle
44 2,307 8:36 12:26 29:29 ⛏ Fast Castle
34 1,794 8:00 11:41 30:56 ⛏ Fast Castle
33 1,726 7:38 11:37 29:49 ⛏ Fast Castle
32 1,690 7:01 16:49 25:43 ⚔ M@A Rush
28 1,475 7:10 14:59 26:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
50,870 26,201 34,730 4,905 116,706 122,257
44,470 24,275 33,770 5,050 107,565 126,865
45,605 34,853 21,495 2,450 104,403 114,966
52,095 24,314 15,365 2,525 94,299 105,511
44,835 23,420 24,340 1,700 94,295 99,612
20,695 26,235 16,705 2,900 66,535 69,898
31,845 18,450 11,740 2,560 64,595 75,186
27,205 27,785 8,075 1,050 64,115 65,018
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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