AoeStats
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MegaRandom

509439071Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 45m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Vikings · Peru
1485
+13
🇮🇳 Franks · India
1479
+13
🇸🇪 Cumans · Sweden
1442
+15
🇦🇷 Persians · Argentina
1407
+16
🇫🇷 Saracens · France
1597
-21
🇫🇷 Britons · France
1499
-18
🇫🇷 Lithuanians · France
1341
-11
🇫🇷 Varangians · France
1223
-7
Player eAPM Actions Feudal Castle Imperial Opening
58 2,647 10:08 33:12 — ⚔ Fish Boom into Galleys into Skirms
48 2,190 11:48 27:38 45:00 ⚔ Fish Boom into Scouts
46 2,109 9:17 25:49 38:46 ⚔ Scout Rush
46 2,101 10:09 14:52 — ⚔ FC into Archers
35 1,587 9:05 20:03 40:21 ⚔ Scout Rush
33 1,484 10:41 15:55 — ⛏ Fast Castle
32 1,480 8:45 26:03 41:46 ⚔ Archer Rush
30 1,364 9:23 24:46 38:28 ⚔ Scouts into Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
31,825 13,833 17,225 850 63,733 72,042
25,255 10,810 16,720 300 53,085 55,688
20,855 12,835 9,995 2,425 46,110 49,303
16,325 8,190 9,495 200 34,210 34,666
11,200 10,035 7,750 1,120 30,105 33,352
10,775 11,554 3,020 1,605 26,954 33,244
6,920 7,841 6,135 100 20,996 21,157
8,790 6,044 2,895 2,350 20,079 21,372
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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