AoeStats
← 19MCMLXXXIV84

Arabia

510112308Analyzed
4v4 RM · 19h ago on Sep 29, 2026· 52m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Aztecs · Austria
1176
+16
🇮🇳 Turks · India
1174
+16
🇭🇰 Shu · Hong Kong SAR China
1164
+16
🇨🇳 Persians · China
1144
+17
🇹🇼 Shu · Taiwan
1266
-20
🇹🇼 Varangians · Taiwan
1235
-19
🇹🇼 Magyars · Taiwan
1088
-13
🇹🇼 Wu · Taiwan
1083
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 2,786 9:12 21:48 41:31 ⚔ Scout Rush
52 2,738 9:56 22:29 37:22 ⚔ Scout Rush
39 2,038 9:17 25:30 43:27 ⚔ Archer Rush
36 1,870 10:15 21:56 40:10 ⚔ Archer Rush
33 1,711 10:01 23:21 37:49 ⚔ Scout Rush
32 1,694 9:45 22:31 42:59 ⚔ Scout Rush
31 1,646 11:23 24:25 40:03 ⚔ Scout Rush
26 1,353 10:50 22:41 37:07 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
20,075 17,540 16,130 1,750 55,495 56,238
21,270 13,192 14,045 2,655 51,162 55,019
33,635 9,429 2,355 1,700 47,119 50,250
17,670 9,587 16,350 2,105 45,712 58,367
12,020 18,475 12,985 1,550 45,030 51,422
18,610 8,056 10,725 1,600 38,991 47,008
8,660 12,285 7,455 975 29,375 31,939
8,670 7,953 6,110 100 22,833 25,006
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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