AoeStats
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Arena

509354132Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 46m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Cumans · China
1202
+13
🇨🇳 Romans · China
1134
+16
🇨🇳 Khmer · China
1109
+17
🇨🇳 Poles · China
983
+22
🇸🇪 Turks · Sweden
1143
-18
🇧🇪 Portuguese · Belgium
1129
-17
🇳🇱 Danes · Netherlands
1127
-17
🇹🇷 Byzantines · Türkiye
1109
-16
Player eAPM Actions Feudal Castle Imperial Opening
37 1,724 8:26 19:45 33:59 ⛏ Fast Castle
37 1,694 10:49 14:36 28:45 ⛏ Fast Castle
31 1,448 10:15 13:11 26:51 ⛏ Fast Castle
28 1,276 10:13 16:40 37:41 ⛏ Fast Castle
26 1,185 9:55 18:41 34:50 ⚔ M@A FC
23 1,066 9:44 15:00 25:19 ⛏ Fast Castle
17 790 12:36 18:35 32:18 ⛏ Fast Castle
17 765 12:27 16:42 25:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,215 30,035 14,485 1,600 90,335 106,071
33,340 20,690 17,165 1,525 72,720 81,832
25,665 21,825 18,345 1,700 67,535 86,596
34,140 14,430 5,320 1,755 55,645 65,718
24,415 12,075 10,025 2,800 49,315 74,383
18,310 9,940 7,815 1,010 37,075 38,050
10,375 7,855 7,545 2,980 28,755 32,801
9,385 8,480 7,620 1,465 26,950 28,883
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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