AoeStats
← Hans de Boer

Black Forest

509950743Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 99m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Persians · Uruguay
682
+14
🇮🇱 Spanish · Israel
659
+15
🇧🇷 Sicilians · Brazil
638
+15
🇹🇷 Britons · Türkiye
623
+16
🇳🇱 Chinese · Netherlands
755
-20
🇳🇴 Danes · Norway
612
-14
🇫🇷 Franks · France
572
-13
🇲🇽 Georgians · Mexico
567
-13
Player eAPM Actions Feudal Castle Imperial Opening
25 2,481 11:40 25:46 49:23 ⚔ Towers into Scouts FC
20 2,024 17:39 32:58 45:00 ⛏ Fast Castle
19 1,915 12:24 24:42 38:38 ⛏ Fast Castle
19 1,903 27:50 45:44 62:00 ⚔ Drush FC
18 1,776 14:26 25:41 45:03 ⚔ Towers FC
18 1,820 35:23 55:34 95:05 ⛏ Fast Castle
15 1,463 14:06 20:43 36:34 ⛏ Fast Castle
13 1,240 11:44 23:32 37:39 ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
57,085 28,640 51,295 5,000 142,020 167,658
58,720 25,359 38,720 5,045 127,844 159,667
41,055 50,673 21,130 5,150 118,008 119,960
47,050 23,689 31,035 7,380 109,154 146,115
39,350 26,456 19,125 3,380 88,311 112,670
22,175 22,916 23,855 2,150 71,096 71,436
23,905 12,813 14,770 4,970 56,458 63,366
16,920 13,291 6,600 2,020 38,831 48,831
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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