AoeStats
← Marak

Arena

510459711Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 42m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Franks · Australia
955
+13
🇨🇳 Turks · China
953
+13
🇦🇷 Dravidians · Argentina
932
+14
🇴🇲 Britons · Oman
776
+22
🇪🇸 Mongols · Spain
951
-18
🇲🇽 Saxons · Mexico
874
-15
🇨🇴 Slavs · Colombia
867
-14
🇹🇷 Bulgarians · Türkiye
842
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 1,554 12:21 16:27 28:42 ⛏ Fast Castle
25 1,069 12:27 17:03 22:35 ◆ FC into Fast Imp
22 915 12:52 17:18 32:27 ⛏ Fast Castle
22 908 12:28 16:32 37:37 ⛏ Fast Castle
21 867 11:21 17:06 — ⛏ Fast Castle
18 747 11:14 19:35 37:39 ⛏ Fast Castle
14 606 11:57 18:55 31:38 ⛏ Fast Castle
12 519 10:36 15:09 30:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,495 11,670 9,900 2,350 42,415 43,658
15,360 14,795 9,425 2,250 41,830 63,222
15,700 15,605 7,040 2,355 40,700 48,465
18,310 7,820 10,940 1,140 38,210 45,561
18,490 9,320 8,190 200 36,200 50,562
10,235 10,080 11,050 100 31,465 32,552
13,900 11,250 2,945 2,250 30,345 35,160
11,200 6,965 3,340 970 22,475 31,372
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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