AoeStats
← Esrik

Glade

510380934Analyzed
1v1 RM · 18h ago on Sep 30, 2026· 22m 37s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Shu · Türkiye
1307
+15
🇸🇰 Saxons · Slovakia
1276
-15

Win probability

Esrik's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 10,108 analysed 1v1 players on Glade.
ajja13849 C
Feudal Age 12:10 vs 10:40
btm 15%
Castle Age 19:53 vs 19:52
top 50%
Imperial Age — vs 35:12
btm 0%
eAPM 26 vs 30
btm 41%
First military 1:25 vs 13:32
top 0%
▼ Slow Feudal Age at 12:10 — slower than 85% of analysed players on Glade
▼ Loom after the Feudal click (18:41) — usually safest before it
▲ Early military at 1:25 (Militia) — earlier than 100% of analysed players on Glade
▼ Town centers idle 3:03 of the first 19:53 — keep villagers queued
Esrik B
Feudal Age 11:45 vs 10:40
btm 21%
Castle Age 17:27 vs 19:52
top 29%
Imperial Age — vs 35:12
btm 0%
eAPM 27 vs 30
btm 44%
First military 17:55 vs 13:32
btm 25%
▼ Slow Feudal Age at 11:45 — slower than 79% of analysed players on Glade
▲ Fast Castle Age at 17:27 — faster than 71% of analysed players on Glade
▲ Town centers almost never idle — 38s across the first 17:27
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