Oasis
509768177Analyzed2v2 RM
·
3d ago on Sep 27, 2026·
48m 25s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
mikeshift1
64 units ordered
Varangian Guard36
Hearth Troop11
Monk9
Spearman6
Trebuchet2
First military 21:08 — Spearman
Hughes80
33 units ordered
Spearman18
Monk5
Skirmisher4
Pikeman3
Militia2
Mangonel1
First military 13:31 — Militia
PannaCota5749
78 units ordered
Knight22
Cavalier21
Mounted Crossbowman8
Scout Cavalry7
Throwing Axeman7
Archer4
Scorpion4
Trebuchet3
Mangonel2
First military 13:45 — Scout Cavalry
Havoc_
147 units ordered
Light Cavalry62
Hussar58
Mangudai19
Scout Cavalry4
Mangonel3
Monk1
First military 22:38 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
mikeshift1’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Hughes80’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Skirmisher
+3
PannaCota5749’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Havoc_’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3