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Arena

509330315Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 51m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Poles · Australia
1480
+15
🇨🇳 Huns · China
1428
+17
🇹🇼 Britons · Taiwan
1390
+18
🇨🇳 Franks · China
1380
+18
🇪🇨 Cumans · Ecuador
1492
-19
🇹🇷 Franks · Türkiye
1450
-17
🇫🇷 Tatars · France
1440
-17
🇬🇧 Varangians · United Kingdom
1392
-15
Player eAPM Actions Feudal Castle Imperial Opening
49 2,495 9:37 13:46 29:54 ⛏ Fast Castle
41 2,092 8:38 24:42 41:05 ⚔ Towers FC
36 1,859 10:28 19:26 40:33 ⛏ Fast Castle
34 1,716 10:28 19:39 40:12 ⛏ Fast Castle
33 1,697 9:57 13:47 28:19 ⛏ Fast Castle
30 1,557 10:31 14:17 27:25 ⛏ Fast Castle
29 1,492 8:09 20:11 45:22 ⚔ Towers FC
25 1,262 11:21 15:23 28:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
61,450 23,635 27,725 4,450 117,260 128,174
34,755 15,315 26,450 3,650 80,170 91,901
36,740 21,055 15,960 2,280 76,035 82,662
14,975 29,005 28,705 1,700 74,385 81,154
35,500 20,046 13,600 2,760 71,906 73,441
20,805 24,949 9,750 3,200 58,704 66,037
20,995 18,797 5,885 2,190 47,867 56,031
18,890 15,878 8,430 2,075 45,273 50,962
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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