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Arena

508765587Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 45m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saracens · China
1414
+18
🇺🇸 Italians · United States
1403
+18
🇨🇳 Bohemians · China
1392
+18
🇲🇽 Italians · Mexico
1368
+19
1507
-20
1480
-20
🇦🇷 Japanese · Argentina
1437
-18
🇦🇷 Varangians · Argentina
1359
-15
Player eAPM Actions Feudal Castle Imperial Opening
49 2,236 9:55 14:42 29:32 ⛏ Fast Castle
42 1,946 9:46 14:11 28:53 ⛏ Fast Castle
41 1,894 8:11 20:38 37:57 ⚔ Towers FC
41 1,896 10:25 15:44 29:53 ⛏ Fast Castle
40 1,849 8:49 19:42 39:24 ⛏ Fast Castle
35 1,591 8:30 21:42 33:34 ⚔ Towers FC
26 1,197 10:07 16:03 — ⛏ Fast Castle
24 1,101 10:35 22:51 37:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,550 15,440 16,680 2,300 62,970 73,181
31,175 15,280 12,575 2,900 61,930 80,031
28,370 20,685 9,905 2,905 61,865 71,362
29,645 18,175 9,645 2,150 59,615 71,073
14,745 15,800 7,365 2,335 40,245 51,390
11,845 8,070 7,060 1,155 28,130 30,711
8,100 9,520 4,640 2,160 24,420 27,004
7,250 4,994 975 1,505 14,724 17,049
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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