AoeStats
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Fortress

510212571Analyzed
4v4 RM · 12h ago on Sep 30, 2026· 68m 58s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Poles · Argentina
934
+15
🇷🇺 Burgundians · Russia
875
+17
🇺🇸 Varangians · United States
871
+18
🇦🇷 Byzantines · Argentina
869
+42
🇨🇴 Cumans · Colombia
971
-19
🇨🇦 Mongols · Canada
902
-17
🇲🇽 Byzantines · Mexico
881
-16
🇪🇸 Chinese · Spain
880
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 3,165 7:52 11:40 28:50 ⛏ Fast Castle
34 2,322 8:00 14:28 35:57 ⛏ Fast Castle
26 1,809 6:13 27:46 62:27
22 1,499 8:54 15:43 29:44 ⛏ Fast Castle
21 1,428 8:37 15:19 32:06 ⚔ FC into Scouts
20 1,373 8:13 13:53 31:07 ⚔ FC into Scouts
19 1,304 9:27 15:28 26:55 ⛏ Fast Castle
12 816 8:34 16:25 39:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,555 27,385 37,535 4,500 114,975 137,480
46,825 25,780 17,820 4,365 94,790 98,458
35,980 21,445 15,940 3,570 76,935 78,643
29,590 28,460 13,215 1,855 73,120 79,102
37,675 15,525 15,620 3,595 72,415 77,655
22,995 24,137 16,025 2,200 65,357 71,238
23,675 27,355 6,065 980 58,075 65,183
32,000 9,045 10,275 6,045 57,365 74,522
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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