Arabia
503911265Analyzed2v2 RM
·
28d ago on Sep 3, 2026·
45m 23s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Cappuccino Assassino
66 units ordered
Crossbowman26
Chu Ko Nu15
Archer13
Skirmisher7
Trebuchet5
First military 15:38 — Skirmisher
Belzebu
83 units ordered
Berserk37
Crossbowman16
Skirmisher9
Spearman7
Elite Skirmisher6
Trebuchet5
Archer3
First military 10:58 — Spearman
Method0fMadness
147 units ordered
Elite Skirmisher46
Berserk32
Knight23
Light Cavalry21
Archer17
Trebuchet5
Skirmisher3
First military 11:11 — Archer
Cpt Sly0ne
269 units ordered
Light Cavalry93
Hand Cannoneer54
Ghulam48
Armored Elephant33
Camel Scout21
Scout Cavalry10
Trebuchet8
Spearman2
First military 11:14 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Cappuccino Assassino’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Belzebu’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Method0fMadness’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Cpt Sly0ne’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1