AoeStats
← Pedro II

Arena

509565192Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 49m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Bohemians · Czechia
826
+14
🇺🇸 Lithuanians · United States
788
+15
🇦🇺 Gurjaras · Australia
741
+17
🇵🇪 Slavs · Peru
701
+20
🇬🇧 Danes · United Kingdom
801
-18
🇨🇳 Chinese · China
778
-17
🇮🇹 Persians · Italy
764
-16
🇹🇼 Koreans · Taiwan
740
-15
Player eAPM Actions Feudal Castle Imperial Opening
65 3,174 12:33 21:19 33:42 ⛏ Fast Castle
24 1,166 14:55 30:57 38:56
22 1,086 11:30 24:41 39:15 ⚔ Tower Rush
21 1,037 11:17 22:45 36:43 ⛏ Fast Castle
13 619 10:29 21:02 32:18 ⛏ Fast Castle
12 602 11:42 20:19 36:43 ⛏ Fast Castle
10 469 11:52 18:23 29:45 ⛏ Fast Castle
8 404 18:49 27:18 38:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,960 11,730 15,325 4,130 63,145 71,529
10,650 40,630 6,570 1,655 59,505 64,818
19,015 15,030 14,130 2,610 50,785 58,569
10,625 15,010 10,755 2,805 39,195 47,562
15,570 8,760 8,595 2,190 35,115 38,813
12,435 10,158 5,015 4,100 31,708 38,625
12,915 11,705 5,015 1,605 31,240 39,676
11,725 6,995 5,095 650 24,465 32,097
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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