Arabia
505269979Analyzed2v2 RM
·
23d ago on Sep 8, 2026·
46m 29s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
dse_dll
63 units ordered
Halberdier25
Cavalier14
Knight9
Pikeman7
Trebuchet6
Spearman2
First military 14:49 — Spearman
jueaadjx
197 units ordered
Halberdier56
Long Swordsman41
Pikeman37
Knight29
Scorpion18
Battering Ram7
Man-at-Arms4
Monk2
Centurion2
Trebuchet1
First military 19:09 — Knight
timmywang50301
123 units ordered
Champi Scout63
Slinger26
Pikeman21
Spearman8
Trebuchet5
First military 16:29 — Champi Scout
HBforever
168 units ordered
Scout Cavalry80
Camel Scout53
Hand Cannoneer22
Knight6
Monk3
Trebuchet3
Spearman1
First military 11:54 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
dse_dll’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
jueaadjx’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
timmywang50301’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
HBforever’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Skirmisher
+3