AoeStats
← THE REAL DEAL*

African Clearing

510872803Analyzed
4v4 RM · 23h ago on Oct 2, 2026· 51m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Franks · Argentina
1073
+18
🇺🇸 Saxons · United States
1071
+18
🇪🇨 Poles · Ecuador
1037
+19
🇨🇱 Japanese · Chile
1004
+20
🇬🇧 Japanese · United Kingdom
1133
-20
🇺🇸 Goths · United States
1131
-19
🇫🇷 Vietnamese · France
1089
-18
🇨🇳 Berbers · China
1080
-18
Player eAPM Actions Feudal Castle Imperial Opening
26 1,341 16:01 27:32 42:19 ⛏ Fast Castle
26 1,304 13:56 19:59 44:24 ⚔ FC into Archers
21 1,067 12:47 26:23 50:00 ⚔ Fish Boom into Scouts
19 986 13:03 18:41 — ⛏ Fast Castle
17 881 18:05 25:20 42:51 ⛏ Fast Castle
13 684 16:48 27:51 — ⚔ M@A Rush
12 619 16:50 23:41 40:57 ⚔ M@A FC
10 524 15:13 — — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
18,845 12,873 8,425 1,150 41,293 51,513
17,720 11,013 8,995 1,740 39,468 49,002
19,965 10,397 6,845 2,250 39,457 42,705
17,295 15,042 3,430 3,265 39,032 44,328
14,185 12,382 4,850 1,180 32,597 38,440
15,200 5,489 5,665 975 27,329 27,127
9,215 7,180 1,730 2,225 20,350 20,280
3,400 1,460 150 225 5,235 4,767
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.