AoeStats
← Kanna Kamui

Arena

509859993Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 51m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
823
+15
🇰🇷 Goths · South Korea
795
+16
🇨🇭 Teutons · Switzerland
778
+17
🇹🇼 Britons · Taiwan
757
+17
🇻🇳 Khmer · Vietnam
868
-20
🇻🇳 Bohemians · Vietnam
817
-17
🇹🇭 Persians · Thailand
773
-15
🇨🇳 Chinese · China
712
-13
Compared against 534,222 analysed team-game players on Arena.
rananculus D
Feudal Age 14:17 vs 10:55
btm 2%
Castle Age 21:15 vs 16:03
btm 12%
Imperial Age 37:43 vs 32:17
btm 16%
eAPM 17 vs 27
btm 19%
First military 19:54 vs 18:52
btm 42%
▼ Slow Feudal Age at 14:17 — slower than 98% of analysed players on Arena
▼ Slow Castle Age at 21:15 — slower than 88% of analysed players on Arena
▼ Slow Imperial Age at 37:43 — slower than 84% of analysed players on Arena
▼ Low eAPM (17) — busier hands win idle time back
monneyce A
Feudal Age 9:49 vs 10:55
top 10%
Castle Age 17:09 vs 16:03
btm 36%
Imperial Age 27:06 vs 32:17
top 6%
eAPM 24 vs 27
btm 41%
First military 15:29 vs 18:52
top 18%
▲ Fast Feudal Age at 9:49 — faster than 90% of analysed players on Arena
▲ Fast Imperial Age at 27:06 — faster than 94% of analysed players on Arena
▼ Loom after the Feudal click (20:00) — usually safest before it
▲ Early military at 15:29 (Militia) — earlier than 82% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 17:09
Kanna Kamui D
Feudal Age 12:23 vs 10:55
btm 11%
Castle Age 18:56 vs 16:03
btm 23%
Imperial Age 33:46 vs 32:17
btm 38%
eAPM 24 vs 27
btm 41%
First military 16:31 vs 18:52
top 28%
▼ Slow Feudal Age at 12:23 — slower than 89% of analysed players on Arena
▼ Slow Castle Age at 18:56 — slower than 77% of analysed players on Arena
▲ Town centers almost never idle — 2s across the first 18:56
TAGRNM C
Feudal Age 12:44 vs 10:55
btm 8%
Castle Age 16:24 vs 16:03
btm 45%
Imperial Age 33:01 vs 32:17
btm 44%
eAPM 31 vs 27
top 41%
First military 17:24 vs 18:52
top 37%
▼ Slow Feudal Age at 12:44 — slower than 92% of analysed players on Arena
▲ Town centers almost never idle — 4s across the first 16:24
Misaka Mikoto B
Feudal Age 9:48 vs 10:55
top 10%
Castle Age 19:55 vs 16:03
btm 18%
Imperial Age 30:17 vs 32:17
top 31%
eAPM 15 vs 27
btm 12%
First military 20:57 vs 18:52
btm 36%
▲ Fast Feudal Age at 9:48 — faster than 90% of analysed players on Arena
▼ Slow Castle Age at 19:55 — slower than 82% of analysed players on Arena
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom after the Feudal click (21:06) — usually safest before it
Shirai Kuroko D
Feudal Age 11:55 vs 10:55
btm 18%
Castle Age 26:52 vs 16:03
btm 2%
Imperial Age — vs 32:17
btm 0%
eAPM 13 vs 27
btm 9%
First military 13:38 vs 18:52
top 8%
▼ Slow Feudal Age at 11:55 — slower than 82% of analysed players on Arena
▼ Slow Castle Age at 26:52 — slower than 98% of analysed players on Arena
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom after the Feudal click (21:56) — usually safest before it
▲ Early military at 13:38 (Spearman) — earlier than 92% of analysed players on Arena
▼ Town centers idle 5:03 of the first 26:52 — keep villagers queued
SSuperHappy A
Feudal Age 10:09 vs 10:55
top 18%
Castle Age 13:48 vs 16:03
top 3%
Imperial Age 35:01 vs 32:17
btm 29%
eAPM 47 vs 27
top 10%
First military 30:44 vs 18:52
btm 4%
▲ Fast Feudal Age at 10:09 — faster than 82% of analysed players on Arena
▲ Fast Castle Age at 13:48 — faster than 97% of analysed players on Arena
▲ High eAPM (47) — top quarter of analysed players
▼ Loom after the Feudal click (13:06) — usually safest before it
▼ First military only at 30:44 (Petard) — later than 96% of analysed players on Arena
▲ Town centers almost never idle — 2s across the first 13:47
huytks044 B
Feudal Age 10:53 vs 10:55
top 48%
Castle Age 16:10 vs 16:03
btm 48%
Imperial Age 34:55 vs 32:17
btm 30%
eAPM 45 vs 27
top 13%
First military 17:22 vs 18:52
top 37%
▲ High eAPM (45) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 9s across the first 16:10
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