AoeStats
← Kanna Kamui

Arena

509859993Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 51m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
823
+15
🇰🇷 Goths · South Korea
795
+16
🇨🇭 Teutons · Switzerland
778
+17
🇹🇼 Britons · Taiwan
757
+17
🇻🇳 Khmer · Vietnam
868
-20
🇻🇳 Bohemians · Vietnam
817
-17
🇹🇭 Persians · Thailand
773
-15
🇨🇳 Chinese · China
712
-13
Player eAPM Actions Feudal Castle Imperial Opening
47 2,395 10:09 13:48 35:01 ⛏ Fast Castle
45 2,320 10:53 16:10 34:55 ⛏ Fast Castle
31 1,592 12:44 16:24 33:01 ⛏ Fast Castle
24 1,240 9:49 17:09 27:06 ⛏ Fast Castle
24 1,221 12:23 18:56 33:46 ⛏ Fast Castle
17 857 14:17 21:15 37:43 ⛏ Fast Castle
15 752 9:48 19:55 30:17 ⛏ Fast Castle
13 675 11:55 26:52 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
44,675 21,195 19,370 1,700 86,940 93,447
28,270 23,895 13,505 6,100 71,770 79,565
25,455 23,130 11,205 1,750 61,540 67,203
10,125 21,390 12,600 2,150 46,265 59,121
23,515 11,800 8,590 2,275 46,180 52,695
19,605 15,500 6,305 3,290 44,700 45,593
8,575 9,635 4,980 1,410 24,600 26,604
7,385 5,201 875 1,055 14,516 17,572
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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