AoeStats
← 瓦兰吉程咬金三板斧

Nomad

509854857Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 31m 43s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Wu · Russia
1551
+12
🇷🇺 Aztecs · Russia
1539
+13
🇷🇺 Danes · Russia
1451
+16
🇻🇳 Hindustanis · Vietnam
1439
+18
1475
-15
🇹🇼 Japanese · Taiwan
1472
-15
🇹🇼 Bengalis · Taiwan
1471
-15
🇮🇳 Koreans · India
1443
-14
Player eAPM Actions Feudal Castle Imperial Opening
66 2,086 11:54 20:23 — ⚔ Fish Boom into Archers
59 1,883 14:21 18:05 — ⛏ Fish Boom FC
47 1,487 12:37 24:58 — ⚔ Fish Boom into Towers into Archers
38 1,197 12:54 21:46 — ⛏ Fish Boom FC
31 990 12:58 16:37 — ⛏ Fish Boom FC
30 957 13:19 18:35 — ⛏ Fish Boom FC
26 825 14:03 20:17 — ⛏ Fish Boom FC
18 584 14:33 20:58 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
6,945 14,285 3,265 2,050 26,545 28,509
9,525 9,968 4,745 420 24,658 25,072
8,400 7,591 3,270 400 19,661 20,890
6,100 5,357 1,315 2,310 15,082 14,863
4,875 5,788 960 1,645 13,268 14,051
5,205 4,278 1,570 1,350 12,403 13,129
5,125 4,521 2,015 650 12,311 11,922
5,280 3,756 925 1,125 11,086 11,918
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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