AoeStats
← AiM | Alexander the conqueror

African Clearing

510440191Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 49m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Berbers · Argentina
1510
+13
1463
+15
🇲🇽 Varangians · Mexico
1327
+20
🇨🇴 Saracens · Colombia
1237
+23
🇵🇪 Slavs · Peru
1452
-19
🇨🇳 Mongols · China
1437
-18
🇲🇽 Varangians · Mexico
1428
-18
1391
-16
Player eAPM Actions Feudal Castle Imperial Opening
45 2,189 12:06 24:19 42:55 ⚔ Archer Rush
44 2,175 13:29 17:50 41:12 ⛏ Fast Castle
44 2,172 16:10 28:53 — ⚔ M@A into Skirms into Archers
39 1,913 13:19 23:54 — ⚔ Archer Rush
37 1,821 11:30 22:53 36:29 ⚔ Archer Rush
35 1,724 14:57 19:11 46:52 ⚔ Scouts FC
34 1,658 12:13 20:08 — ⛏ Fast Castle
31 1,524 11:55 27:11 — ⚔ Scouts into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
12,150 15,083 8,585 3,030 38,848 41,657
17,635 11,570 7,370 1,450 38,025 40,147
15,575 10,056 7,690 3,455 36,776 37,529
13,625 11,645 6,190 2,250 33,710 34,141
14,640 9,095 3,040 2,235 29,010 29,468
9,620 10,048 6,390 1,600 27,658 29,500
8,995 9,167 4,915 3,000 26,077 26,761
11,045 8,465 2,650 1,075 23,235 24,638
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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