Arabia
508988676Analyzed4v4 RM
·
7d ago on Sep 25, 2026·
38m 29s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 233,872 analysed team-game players on Arabia.
Maldotroid
D
Feudal Age
12:23
vs 10:18
btm 11%
Castle Age
23:43
vs 22:29
btm 34%
Imperial Age
—
vs 39:59
btm 0%
eAPM
15
vs 31
btm 11%
First military
13:10
vs 11:39
btm 36%
▼
Slow Feudal Age at 12:23 — slower than 89% of analysed players on Arabia
▼
Low eAPM (15) — busier hands win idle time back
▼
Town centers idle 4:43 of the first 23:43 — keep villagers queued
Dearboy
B
Feudal Age
10:50
vs 10:18
btm 36%
Castle Age
22:36
vs 22:29
btm 48%
Imperial Age
36:53
vs 39:59
top 25%
eAPM
43
vs 31
top 27%
First military
34:48
vs 11:39
btm 0%
▲
Fast Imperial Age at 36:53 — faster than 75% of analysed players on Arabia
▼
First military only at 34:48 (Knight) — later than 100% of analysed players on Arabia
▲
Town centers almost never idle — 4s across the first 22:36
Konrad
D
Feudal Age
13:14
vs 10:18
btm 6%
Castle Age
21:04
vs 22:29
top 33%
Imperial Age
—
vs 39:59
btm 0%
eAPM
15
vs 31
btm 11%
First military
19:35
vs 11:39
btm 12%
▼
Slow Feudal Age at 13:14 — slower than 94% of analysed players on Arabia
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 19:35 (Scout Cavalry) — later than 88% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 21:04
XII. Ahmet
D
Feudal Age
12:51
vs 10:18
btm 8%
Castle Age
26:46
vs 22:29
btm 11%
Imperial Age
—
vs 39:59
btm 0%
eAPM
14
vs 31
btm 9%
First military
16:34
vs 11:39
btm 21%
▼
Slow Feudal Age at 12:51 — slower than 92% of analysed players on Arabia
▼
Slow Castle Age at 26:46 — slower than 89% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
Town centers idle 3:36 of the first 26:46 — keep villagers queued
Cognitive Ball Torture
B
Feudal Age
11:27
vs 10:18
btm 23%
Castle Age
19:12
vs 22:29
top 17%
Imperial Age
34:25
vs 39:59
top 11%
eAPM
16
vs 31
btm 12%
First military
25:35
vs 11:39
btm 3%
▼
Slow Feudal Age at 11:27 — slower than 77% of analysed players on Arabia
▲
Fast Castle Age at 19:12 — faster than 83% of analysed players on Arabia
▲
Fast Imperial Age at 34:25 — faster than 89% of analysed players on Arabia
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 25:35 (War Wagon) — later than 97% of analysed players on Arabia
▲
Town centers almost never idle — 9s across the first 19:12
Dad
D
Feudal Age
11:44
vs 10:18
btm 19%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
14
vs 31
btm 9%
First military
15:30
vs 11:39
btm 25%
▼
Slow Feudal Age at 11:44 — slower than 81% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
Town centers idle 12:49 of the first 30:00 — keep villagers queued
Walls vs Zombies 2009
A
Feudal Age
10:44
vs 10:18
btm 39%
Castle Age
19:53
vs 22:29
top 21%
Imperial Age
32:31
vs 39:59
top 5%
eAPM
37
vs 31
top 38%
First military
12:13
vs 11:39
btm 44%
▲
Fast Castle Age at 19:53 — faster than 79% of analysed players on Arabia
▲
Fast Imperial Age at 32:31 — faster than 95% of analysed players on Arabia
▼
Loom after the Feudal click (11:29) — usually safest before it
▲
Town centers almost never idle — 5s across the first 19:52
Pega Menis
C
Feudal Age
15:41
vs 10:18
btm 1%
Castle Age
21:40
vs 22:29
top 40%
Imperial Age
36:42
vs 39:59
top 24%
eAPM
9
vs 31
btm 3%
First military
22:21
vs 11:39
btm 7%
▼
Slow Feudal Age at 15:41 — slower than 99% of analysed players on Arabia
▲
Fast Imperial Age at 36:42 — faster than 76% of analysed players on Arabia
▼
Low eAPM (9) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:21 (Monk) — later than 93% of analysed players on Arabia
▲
Town centers almost never idle — 8s across the first 21:40