AoeStats
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Arena

510318244Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 46m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇹 Teutons · Portugal
1093
+16
🇫🇷 Bohemians · France
1033
+18
🇵🇪 Mongols · Peru
1027
+19
🇸🇪 Koreans · Sweden
1022
+18
🇨🇳 Franks · China
1094
-18
🇨🇳 Hindustanis · China
1093
-18
🇨🇳 Teutons · China
1081
-18
1069
-17
Player eAPM Actions Feudal Castle Imperial Opening
36 1,661 12:10 25:17 — ⛏ Fast Castle
35 1,606 11:31 15:53 30:54 ⛏ Fast Castle
32 1,484 11:00 15:30 29:37 ⛏ Fast Castle
29 1,343 9:03 29:29 — ⚔ Towers FC
29 1,332 10:14 13:51 32:35 ⛏ Fast Castle
28 1,300 9:57 15:29 29:52 ⛏ Fast Castle
21 964 12:27 17:10 30:30 ⛏ Fast Castle
13 617 11:32 15:23 36:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,175 9,205 14,945 2,325 55,650 61,721
16,695 23,345 12,890 1,850 54,780 65,945
17,140 19,132 12,370 4,200 52,842 61,925
15,730 14,460 6,350 1,620 38,160 55,161
19,065 10,945 4,275 2,150 36,435 45,466
8,925 10,975 2,610 1,535 24,045 27,730
10,000 7,622 3,110 2,115 22,847 24,089
7,785 8,069 2,685 1,225 19,764 19,949
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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