AoeStats
← Ben-Jamón

Lombardia

510130988Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 33m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Celts · Chile
850
+13
🇦🇷 Malay · Argentina
789
+15
🇨🇱 Burgundians · Chile
787
+15
🇧🇷 Turks · Brazil
721
+18
🇭🇰 Britons · Hong Kong SAR China
790
-16
🇧🇪 Danes · Belgium
789
-16
🇮🇹 Franks · Italy
752
-15
🇦🇹 Persians · Austria
737
-14
Player eAPM Actions Feudal Castle Imperial Opening
31 1,053 12:57 15:33 — ⛏ Fast Castle
21 690 11:11 18:19 — ⛏ Fast Castle
21 717 10:25 17:16 — ⛏ Fast Castle
19 643 12:40 17:25 33:11 ⛏ Fast Castle
17 571 15:04 20:28 — ⛏ Fast Castle
17 555 11:55 19:36 — ⛏ Fast Castle
11 367 12:34 19:51 — ⛏ Fast Castle
9 306 11:25 15:47 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,765 8,335 3,945 1,700 26,745 30,514
10,875 5,466 4,145 100 20,586 20,991
9,350 7,860 1,050 950 19,210 23,166
9,845 6,100 325 1,465 17,735 21,230
8,845 6,466 930 1,400 17,641 20,964
8,510 5,330 1,150 1,275 16,265 18,085
7,520 5,955 640 750 14,865 16,941
6,055 5,276 1,640 1,510 14,481 17,499
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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